Character affect artist
Job responsibilities:
1、Responsible for shaping the character's hairstyle and taking action on clothing/accessories/hair/hair Mechanical settings, performing relevant dynamic calculations in the lens;
2、Have a good visual and artistic sense, be good at observing the nuances of characters, and make artistic modifications based on understanding body characteristics;
3、Independently solve problems and optimize production steps;
4、Actively learn and share, mobilize the team to progress together;
Job requirements:
1、At least 2 years of experience in role effects work;
2、Passionate about artistic creation and CG animation industry, with good artistic cultivation and foundation;
3、Proficient in using Maya nCLOTH/Quarth/MarvelousDesigner/Houdini vellum or other fabric simulation plugins;
4、Master at least one of the following Maya hair styling techniques(Maya nhair/Yeti/xgen/houdini);
5、Master the use of grooves in UE;
6、Full of passion, strong ability to withstand pressure, strong learning ability, strong professionalism, good communication and understanding skills, and teamwork spirit;
7、Experience in writing Mel/Python tools is preferred;
Rendering artist
Job responsibilities:
1、Produce CG project lighting rendering and synthesis, and be familiar with the animation production process;
2、Conduct lighting simulation for 3D scenes and animations in the early stage of the project, and complete material vision Effect testing, synthesizing a single frame to test the visual effect of the shot;
3、Rendering optimization, creating layered rendering and synthesis of shots;
4、Perfect lighting rendering and synthesis production of the lens according to the art settings;
5、Able to understand the basic material composition and conduct light rendering synthesis tests, proficient in using Arnold renderer and nuke synthesis software;
Job requirements:
1、More than three years of experience in rendering animation, games, and other related fields, majoring in art design;
2、Proficient in using Maya's lighting rendering module and familiar with the material module;
3、Have good artistic aesthetics, be able to control the direction of lighting and create logic, have their own aesthetic insights on screen composition, color expression, light and shadow principles, etc;
4、Proficient in nuke synthesis methods, with strong ability to modify and adjust the screen control;
5、Experience in 3D Cartoon or CG short films and movies is preferred;
Unreal Engine Visual effects artist
Job responsibilities:
1、Responsible for post production special effects in various promotional videos;
2、Material system required for creating special effects;
3、Cooperate to complete the production of game cutscenes and animation special effects for the series;
Job requirements:
1、Familiar with the various operations of the Unreal Engine and the Niagara system;
2、Proficient in relevant software such as Maya, AE, Nuke, etc;
3、Copy the special effects of the project and the production and organization of related special effects materials;
4、Possess good communication skills, strong sense of responsibility and work patience;
Houdini Visual effects artist
Job requirements:
1、Familiar with the production process of Houdini 3D special effects. Proficient in post nuke pre synthesis special effects (with better experience in creating 3D cartoon special effects);
2、Have their own understanding of Houdini 3D special effects and the ability to withstand pressure;
3、Have 5-10 years of work experience;
4、Familiar with using Houdini and Nuke software;
5、Experience in games such as CG and animated movies would be even better;